![]() ![]() Certain actions, like collecting wisps or destroying enemies, will give him Boost Energy that he can use to zoom forward at Mach speed to destroy a weak enemy in his path. Sonic can run, slide, and perform a timed homing attack to damage enemies. It's a mix of 2D and 3D platforming with a heavy emphasis on speed. Sonic Colors follows on the same basic gameplay formula introduced in Sonic Unleashed and continued in the 3D segments of Sonic Generations. ![]() Eggman has an evil plan that involves kidnapping cute (alien) animals called Wisps, but in the end, good triumphs over evil in an all-ages adventure. Sonic is at his best when he's facing simple but amusing threats, and Colors leans hard into that. It's just a cartoon hedgehog being snarky at his egg-shaped mad doctor nemesis, and it works. There's no world-eating monster, no scenes where Sonic is tortured for a year, and certainly no uncomfortable human-hedgehog kissing. Eggman created an evil amusement park, and Sonic and Tails have to destroy it. Sonic Colors: Ultimate stands out from most of the other recent Sonic titles by being a simple adventure story. Sonic Colors, originally released for the Nintendo Wii, had an idea very much like the popular Sonic Mania game: What if Sonic the Hedgehog just ran through hoops and jumped on robots? It turns out you get a darn fun game. Sometimes these weird gimmicks can be fun (like Chao raising), but other times, they become the low point of otherwise fun games. A lot of that boils down to the need to tack on weird, extraneous mechanics in an attempt to pad out the gameplay, whether that's fishing, robot fights, or the one time he inexplicably became a werewolf. His series features some of the greatest platformers ever made - and some of the worst. Mario's longtime rival never reinvented himself as much as the plumber/doctor/go-kart racer/sports star. ![]() Sonic the Hedgehog is a bit of an odd duck. ![]()
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